3rd Party Development

If you’re looking to do more than just play Blade Symphony, adding to it is a great way to contribute, This page aims to help you along your way.
(and thankfully it’s really not that hard at least compared to Dystopia Dev ;) )

We will be generally looking at the 3rd party scene and any of the stuff that we really like, we’ll roll into the game proper, so everyone can play on your map / with your sword etc.

Level Development

Level Dev for Blade Symphony is as easy as any other Source engine game, we tend to use more art assets than many of them, but that’s pretty much the only difference.

Level Design Guidelines

Setting Up Level Entities / Entity Guide

Level Dev Resources

 

Workshop Swords, Masks, Skins and other Art development such as client side modifications

Workshop Introduction (Work in progress)

Workshop sword tutorial (Work in progress)

Workshop mask tutorial (Work in progress)