Blade Symphony FAQ & About

When can I play?

Blade Symphony is out now! You can purchase it from the Humble Bundle Store or you can buy it through Steam and start playing today.


Can I play the game on Mac? Linux?

Blade Symphony has been developed primarily for Windows PC. OS X and Linux versions are a possibility in the future.


Do I need Steam to play the game?

Yes, Blade Symphony uses Steam’s master server list to let players find each other;  it uses it for cloud storage, achievements, and Steam Workshop support. We also integrate Steam as part of our stats system.

Can I stream and post videos of the game?

Yes! For information about monetizing content using Blade Symphony, see the “Our Monetization Policy” below on this page.


Are there unlockable items in this game?

There is! All unlockable things are cosmetic only. You earn Notes from fighting and can spend them to unlock skins, masks, swords, and capes. Nothing you unlock will affect gameplay in any way.


Can I play the game with my joystick / controller?

Blade Symphony offers partial support for game controllers, this means that you can play using a controller but you will still need to use a mouse to access the in-game menus.


What game modes are there? Is this a duel only game?

The main focus of Blade Symphony is 1vs1 combat. The game also supports 2v2 team matches, a totally unfair and hilariously awesome 2v1 “team” match, and a free-for-all sandbox mode in which you can still challenge people in the server for private duels. We also have a control point mode that splits players into two teams vying to hold multiple control points. Players will parkour over shipping containers, fighting over sky towers and arenas to hold these control points from the other team.


An Indie, Crowd & Self Funded Game

Blade Symphony has been in development for nearly five years. It started life as a Half-Life 2 modification titled “Berimbau”.

In 2011 we launched a successful Kickstarter campaign to raise money for an engine license.

Aside from Kickstarter our team is entirely self-funded. Most of us are working full or part time jobs and manage to do game development.



Blade Symphony is being developed by Puny Human, formerly known as Team Dystopia, the creators of one of the first, longest-lived, and award-winning Half-Life 2 mods “Dystopia”.



Our Media Monetization Policy


Puny Human Games allows all individuals to create and upload videos and images using Blade Symphony’s content (graphics, audio, music, cutscenes) and publish it to media websites such as and, with the following restrictions:

  • Do not take the assets from our games (any raw audio or graphical content such as textures, models or sound files) and distribute them separately
  • Do not charge money or otherwise restrict users from access to your videos
  • Do not sell or license your videos to others for payment of any kind
  • Do not associate any inappropriate content (i.e. pornography) or bigotry (i.e. racism, sexism, homophobia) with the game

Failure to abide by these restrictions may result in Puny Human requesting the video to be removed.  Puny Human will, at its sole discretion, determine if a video does not comply with these guidelines.

You are free to monetize videos using video footage and audio from Blade Symphony via the partner programs with YouTube,,,, or similar services whereby a website may pay you for views of a video.

Puny Human retains all ownership and rights of its produced content, and may terminate or change the terms of this agreement at its sole discretion.